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AI Insights · Timothy · January 2022

Top 5 Paid Games on Android in South America Q4 2021

Discover the performance trends of the top 5 paid games on Android in South America during Q4 2021. Learn about their weekly downloads, revenue, and active users.

Top 5 Paid Games on Android in South America Q4 2021

In the fourth quarter of 2021, the top five paid games on the Android platform in South America showcased notable performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.

Minecraft from Mojang saw substantial growth in weekly revenue, starting from approximately $57K at the end of September and peaking at around $129K by the end of December. Weekly downloads also exhibited a steady increase, reaching nearly 26.6K in the final week of December. Meanwhile, weekly active users fluctuated but generally remained strong, closing the quarter at about 614K.

Grand Theft Auto: San Andreas by Rockstar Games maintained consistent weekly revenue, starting at about $10.5K and rising to approximately $15.1K by the end of the quarter. The game experienced a rise in weekly downloads, peaking at around 7.1K in late November. Weekly active users showed slight variances, ending the quarter at roughly 28K.

Bloons TD 6 from ninja kiwi displayed a notable increase in weekly revenue, starting at approximately $1.8K and reaching about $12.4K by the end of December. Weekly downloads followed a similar trend, peaking at around 3.5K in the last week of December. The game’s weekly active users remained relatively stable, hovering around 8K to 9K throughout the quarter.

RFS - Real Flight Simulator by RORTOS saw its weekly revenue peak at around $3.8K in the last week of December, up from approximately $2.8K at the end of September. The game experienced an increase in weekly downloads, reaching about 4.7K in late November. Weekly active users showed a steady rise, peaking at around 10.4K in the last week of November.

Terraria from 505 Games Srl had a gradual increase in weekly revenue, starting at approximately $2K and reaching around $5.2K by the end of December. Weekly downloads peaked at about 2.9K in mid-December. The game’s weekly active users remained relatively stable, ending the quarter at approximately 7.3K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022